Step 7
Next we need to give our 'water' layer a more three dimensional appearance. We will do this with the help of the Emboss Filter. Before we do, however, we need to blur our 'water' layer. We want our type to have a nice smooth, rounded shape. The Emboss Filter alone will create a sharp beveled edge, very unlike water. By blurring the image first, we will create a smoother transition from low to high (black to white) for the Emboss Filter to work with.

Open up the Gaussian Blur Filter again (Filter>Blur>Guassian Blur) and blur the 'water' layer with a Radius of 6. Now open up the Emboss Filter (Filter>Stylize>Emboss) and use the following settings. Angle: -45, Height: 6 and Amount: 100%. Refer to figure14 for the Emboss Filter settings. Click OK, and your image should now look like figure 15.

Next we will need to add a slight edge to the water object. First, load the 'water 2' channel as a selection as we did in step 6. Invert the selection (Select>Inverse or Shift+Ctrl/Command+I). Now, let's soften the selection a bit by using the Feather Selection Tool. Open the Feather Dialog Box (Select>Feather or Alt/Option+Ctrl/Command+D) and use a Feather Radius of 2. Click OK. Set your foreground color to back to black ('D' on your keyboard) and fill the selection (Alt/Option+Backspace). Don't deselect yet. First open up the Fade Dialog box (Filter>Fade or Shift+Ctrl/Command+F) and fade the fill with a 50% Opacity and a Normal Blend. Now you can deselect (Ctrl/Command+D or Select>Deselect). You should now have an image that looks like the one in figure 16.

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Emboss

Figure 14
Use the Emboss Filter to give your water object a three dimensional appearance.

Water.psd (water)

Figure 15
The 'water' channel after the Emboss Filter.

Water.psd (water)

Figure 16
The 'water' Channel after filling the outer edges with black.

Intro / Step 1 / Step 2 / Step 3 / Step 4 / Step 5 / Step 6 / Step 7 / Step 8 / Step 9 / Step 10 / Step 11 / Step 12 / Final